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is an interactive boulder wall for exercisers and beginners.
It combines sport and play.
An AI includes individual training plans into games.
The software is tailored to luminous and touch-sensitive climbing holds. They serve as an interface to the
You don’t climb routes.
We develop software, audiovisual content and design electronics.
And we reinvent the climbing sport.
The Firewall is an intelligent sports device which turns any room into a boulder gym.
The climbing wall is the playing area of a computer game.
The players can interact with it with full physical effort.
The difficulty of the games adapts to the users. The games contain individual training content. An AI is the individual trainer which challenges the users, but not overwhelms them.
The training programs are an inexpensive alternative or addition to a climbing course and are aimed at advanced climbers / boulderers and beginners. They are physiologically sophisticated, convey the basics and advanced content, but are still entertaining games.
Bouldering / fitness
The boulder wall is equipped by luminous and touch-sensitive climbing holds.
The software is tailored to them.
They serve as an interfaces to the games: the colors show which handle needs to be held next. Through their touch sensitivity, the game always knows which holds you used. This affects training, audio and game content.
assembly thanks to
even through climbing
fitness level is
mounted on any
existing climbing wall
in a conventional
with almost every
climbing hold shape
holds and integrated
(e.g. for cleaning the climbing holds)
- Can be mounted on any existing climbing wall in a conventional way
- touch signal is recognized even through climbing shoes
- both climbing holds and integrated electronics are modularly interchangeable (e.g. for cleaning the climbing holds)
- touch sensitivity works with almost every climbing hold shape without blind spots
- even light diffusion + invisible electronics
- your respective fitness level isanalyzed via touch sensors
- automatic contacting during assembly thanks to intelligent circuit board design
In an interactive radio play, a moderator guides you through both the training and immersive story worlds in an entertaining way. Depending on the situation, he motivates them or taunts them with humor.
The music is created individually, too! It adapts dynamically to the game situation. We optimize climbing training by using a music therapy phenomenon.
As usual in storytelling for films, we consciously use emotionally binding and narrative means.
The audio trainer encourages you and conveys training-relevant / worth knowing content and fun facts. The users climb through immersive story worlds with ascending game levels.
We are passionate about outdoor activities: above all climbing.
One skills complement to one common goal.
Producing + game dev
Patrick Kuhn Botelho
music + audio dev
The Firewall is still part of a research project. During our studies, we already developed the first version of our luminous and touch-sensitive climbing holds.
Shown in the video below.
Since LED walls shown are not accessible for everyone,
we now do without image content.
The immersive gaming experience works aurally – even without image content.